Creating Elizabeth

Whilst researching 3d Models, I came across a  very insightful video on the making of one of my favourite sidekicks in video games, Elizabeth from Bioshock. Whilst this didn’t show very much on the modeling itself, it did show me about of the different people that makes a a simple 3d model, come to life. It showed the motion capture her face and expressions, I know this is the most commonly used techniques for big block buster games, they take the facial expressions straight from the actors, this makes it more realistic.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s